Books that helped

The Art of Game Design

Jesse Schell · A guide to designing better games, using questions drawn from psychology, art, and other fields.

2 people say it helped them, in their own words on Hacker News.

What people said

The paradigm he constructs for how all the elements of game design fit together helped me approach game design from angles (or lenses as he calls them) I hadn't considered before.

every few pages I couldn't resist putting it down and working on my designs because I was so overwhelmed with inspiration from its amazing wisdom

Description from Open Library

Presents the fundamentals of game design from one of the world's top game designers. Exploring the unusual territory that is game design, the book demonstrates how the basic principles of psychology used in board games, card games, and athletic games also work in top-quality video games.

Read the full description

The author gives readers 100+ sets of insightful questions to ask themselves to make their games better. These questions provide insight from fields as diverse as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology.

What people got from it AI summary

Best if you design games and want fresh angles and creative inspiration.

Style

Practical tools · 610 pages

The one-line description under the title is written by AI. Quotes are copied word for word.